How do I get a class?
Open KELAS, spend a spin, store the result in a slot.
MALAM SAMA OPAH classes in the KELAS menu: spend spins, store Upin-style results, stop ROLL x5 on EPIK. Slot 3–5 are Game Passes. Roster stats stay TBA.
KELAS spins and mythic class footage.
~5 min read
MALAM SAMA OPAH classes come from the KELAS menu (Malay for class) on Place 91246277860636: spend a spin, store the result in a slot, reroll by spinning again. EPIK or better is the SKIP SPIN stop. Verified November 8, 2026. Full stats are TBA.
Free spins: codes. Slots and SKIP SPIN: Game Passes.
| Class name | How it surfaced |
|---|---|
| Ipin | Landed on the wheel in a recorded spin session |
| Upin | Landed; one result called common by the player |
| Yupin | Landed and stored in slot 1 |
| May | Spoken result — in-game spelling may differ |
| Epin | Landed; treated as a skip by that player |
| Jarod | Named as a chase target, not proven on the wheel frame |
| Kacross | Named as a chase target, spelling approximate |
Matched by build plan, shared topics, and guide progression — not random related links.
Open KELAS in the lobby. Each spin spends one from your counter. The wheel assigns a class to a slot. Footage shows a player turning four spins (codes + daily claim) into Ipin / Upin / Yupin keeps. Animation is skippable with SKIP SPIN (R$99), which also enables ROLL x5 that stops when the result is EPIK atau lebih (EPIK or better).
Do not open KELAS in a chase. Opah does not wait on the wheel. Spin before the bus or after spectate.

Only names that hit a wheel or were spoken in a spin session. Ipin, Upin, Yupin, May, Epin are spin results. Jarod and Kacross were chase targets spoken aloud — spelling may differ in the menu. Upin & Ipin flavor matches the house theme; that does not mean every cartoon character is in the loot table.
No public probability sheet. A “0% rarity badge” rumor stays unverified. This wiki will not print a fake 0.01% row.
SKIP SPIN’s listing uses EPIK as the stop tier for ROLL x5. Players also say common and chase legendary. Those English words are player talk; EPIK is the shop’s Malay/English mix. Treat EPIK as “worth stopping the x5” until a full rarity banner is captured.
Epin was dismissed in one session; Upin was called common. That is taste, not a tier list page.
Slot 1 holds the first keep. Slot 2 appeared as an in-menu unlock after the first store in footage. CLASS SLOT 3 (R$149) adds the third. CLASS SLOT 4 (R$199) adds another. CLASS SLOT 5 (R$249) listing calls itself the last slot. Buy a slot only when you have two classes you refuse to overwrite.
| Slot | How you get it |
|---|---|
| 1 | First spin store |
| 2 | In-menu unlock after first store (footage) |
| 3 | CLASS SLOT 3 pass |
| 4 | CLASS SLOT 4 pass |
| 5 | CLASS SLOT 5 pass (last) |
Reroll = spend another spin. Keep a class that changes how you move or last in the house. Overwrite a result you already called junk (that session’s Epin). If you only have slot 1, every keep is a overwrite decision — that is why slot 2 matters before SLOT 5.
Codes feed the counter. Daily rewards and VIP’s Tiket KELAS also feed it. Do not reroll during a key sweep.
VIP daily chest lists 1 Tiket KELAS plus 150 Duit. The listing does not show the spend UI. Until a capture, treat it as a class ticket that belongs in KELAS, not as a key. VIP tag, +20% Duit, daily chest (150 Duit + 1 Tiket KELAS), +1 life on EASY and SUSAH
Keep the first result that you can identify on the HUD. Overwriting slot 1 because a YouTuber shouted Jarod is how you burn SETTINGS spins. Upin as a common is still a class. Epin was junk in one session — if your menu shows a kit you hate, reroll. If you cannot read Malay labels, screenshot the slot and compare later; do not invent English names.
MALAM SAMA OPAH classes do not replace keys. A mythic flex in Pak GM’s video is a Robux story, not a skip for drawers. Spin in the lobby, then board. If you only have codes left, spend them on the wheel after an EASY death, not while Opah is in the kitchen.
There is no published beginner tier list on this wiki because there is no published kit table. When a capture dumps passives, this page will grow cells. Until then, EPIK is the only shop-named quality floor.
Spoken names will drift. Yupin vs Upin vs Ipin are easy to swap in a noisy lobby. Compare your slot art, not the chat spelling. If a creator lists twenty classes, ask for a menu screenshot on Place 91246277860636. Until then this MALAM SAMA OPAH classes page stays short on purpose.
SKIP SPIN does not raise the chance of a named chase target. It stops x5 when EPIK+ lands. You can still lose a stack of Normal Spins on commons. Codes refill the stack; Game Passes only change the animation and the slot count.
| Spin result | Beginner move |
|---|---|
| First ever class | Store slot 1, board the bus |
| Name you cannot read | Keep, screenshot, compare later |
| Duplicate of slot 1 | Reroll if you have spins |
| EPIK+ on x5 | Stop, store, do not smash ROLL again |
| Epin-style skip (your taste) | Overwrite only with spins to spare |
| Jarod shouted in chat | Ignore until the menu shows it |
| Zero spins | Codes, then chest, then play |
Next: price the extra slots on Game Passes, then fund spins with codes.
Open KELAS, spend a spin, store the result in a slot.
No. Only footage names plus EPIK as a stop tier.
No for the first keep. It skips animation and adds ROLL x5 that stops on EPIK or better.
Not on this wiki. There is no official kit table. EPIK is a shop stop-tier, not an S–C chart.
The menu may exist, but a chase is the wrong time. Spin in the kampung lobby.
Matched by build plan, shared topics, and guide progression — not random related links.